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Hi Airy -
I generally agree with your description of IP3; but I would add a few points. The IP3 model was first published in a now-classic article back in the 60s. (I could probably dig up the specific reference, if someone really wants to know.) The original author observed that many practical devices (e.g., mixers) exhibit distortion levels that rise as the "power" of the product in question. For example, third-order distortion rises 3 times as fast (dB scale) as the desired (linear) signal. If the subject distortion is plotted against input/output levels, and approximated by a best-fit straight line, that line will intersect a similar linear extrapolation of the desired signal at a point dubbed the "Intercept Point." The utility of all this is that you can use a single specification-- intercept point--to make quite good predictions of distortion levels over a wide range of input conditions. But it is important to remember that IP is only a MODEL, and an empirical one at that. Real devices will never follow the model exactly and completely--as you note in your discussion of the saturation region. 73, Ed, W6LOL "Airy R.Bean" wrote in message ... From off the top of my head, without any revision..... IP3, or "Third Order Intercept Point" is an indication of how good a mixer is, but it is not a physical point! If you were to plot the wanted output of a mixer stage against the input signal (ignoring the local oscillator input), you would get a graph that is a nearly-straight line from the origin which then starts to flatten off. At the point of the line where it starts to curve over to flatness, and therefore starts to be non-linear, other mixer products, mainly those based upon the third harmonic of the input signals start to appear in the output. if you plot these other products on your graph in addition to the wanted output signal, they grow at a rate (the slope) which is 3 times greater than was the initial straight line of the wanted output. If you take the original straight line of the wanted output, and extrapolate it so that it meets the other line growing at 3 times the slope, you get what is known as the "Third Order Intercept Point". The reason that this is a theoretical point is because the wanted output has long since flattened off! The better a mixer is, the higher is IP3 for the outputs of the mixer. IP3 will be given in terms of the power of the wanted output signal, say, 50 dBm - other respondents have informed you that this is 50dB (or 10^5) times greater than 1mW, or 100W (Perhaps not a good figure for an example - a mixer with an output of those levels could be a PA stage!). In this case dBm gives us the power relative to the mW. If we now go back to the flattening off of the curve, at some point, the curve will be 1dB less than what it would have been had the curve not been a curve but had carried on as a straight line. This point is known as the "1dB Compression Point" - In this case we use dB and not dBm because we are talking relative to some other point on the line. There is a mathematical derivation (which I don't know off-hand) which shows that the 1dB Compression Point is 10.4dB below IP3. So, I hope that I have gone some way to explaining (or increasing your confusion) on the points that you raised! "jason" wrote in message ups.com... May I know what actually the unit of dbm and db is different from one another? If they are different how can we minus the gain in unit of db from a IP3 in unit of dbm? Kindly enlighthen Thank you all |