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Frank Gilliland wrote:
Well, here's some more techno-babble: Real-time or feedback type compressors such as the SMM2166 use a comparator to create the control signal and results in a "knee" in the response curve. But any curve that has a knee is non-linear and results in harmonic distortion (same as "compression distortion" in your RF amps). Because the harmonics extend beyond the limit of your audio bandwidth you must therefore limit that distortion with filters. Since filters are non-linear with respect to frequency, and since audio is an extremely wideband application, some part of the loop (usually the preamp) must compensate for the diminishing high frequency response (yes, even when the audio is limited to 3kHz). That's called "frequency compensation" and is something that must be included in the design of any compression circuit (or amplifier). You can try to soften the knee by slowing the response time of the control signal, but that results in spikes at the output because some of the signal sneaks through during the time delay. So no matter what you do, distortion is just an inescapable limitation of these circuits. If you want to learn more on the subject, get an education. You're right... your response is nothing but techno babble. You need to read the complete data sheet for the SSM2166 (http://www.analog.com/UploadedFiles/...s/SSM2166.pdf). It faithfully reproduces an audio sinewave... but has an AGC. The harmonic dostortion is less than 1% according to the spec. So far, my new design is working well... and has constant audio punch level... no matter if you whisper or yell into the mic Exactly what is needed! With the fast attack/release of the noise gate feature.. this chip is fantastic at blocking ambient background noise! www.telstar-electronics.com |