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On Apr 30, 12:59 pm, bigorangebus wrote:
I'm a professional electronics engineer (not rf enginneer though), and what I really find frustrating about radio projects is the uncertainty! I spend hours designing and analysing filters. Designing oscillators and minimising harmonics, noise etc. Then I cheerfully commit it to a PCB (I tightly laid out surface mount PCB to minimise layout inductances etc). Nothing ever works as simulated. Transistors never have the rf gain as SPICE seems to suggest. And local oscillators...well carefully chosen components just get thrown out the window to be replaced by more and more random changes in component values. Oscillators are very tricky to design using tools like SPICE. Most simple oscillators by definition build up in amplitude until the device goes nonlinear and loop gain becomes one. SPICE models outside the linear range are often very poor. And a very important factor for oscillators, is that we often require that the oscillator start reliably at all corners of the gain/ temperature space, but SPICE models usually sit squarely in the center of gain/temperature space. SPICE models for crystal parameters are largely nonexistent or very proprietary and again don't cover all corners of gain/temperature space. So I wonder, what would be your top tips for someone moving into the radio design arena? Are there hidden secrets that nobody tells and the books omit? I'm not thinking about PCB layout here, more things like, are simulation programs of any use (if so which ones) and what kind of design procedures can result in predicatable results? Canned crystal oscillators are a good choice if they really, really have to start reliably. Many handbook recipes for oscillators are not necessarily reliable starters. Simulation for oscillator design was a laughable concept when I first learned SPICE in the 80's. Today we have more CPU power, but the models are the weakness. If you are working in the VHF/UHF range, amplifier design usually starts with a transistor model for the frequency range. It's rare to have to get into SPICE. Tim. |
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