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rickman wrote:
On 11/22/2012 4:07 AM, Rob wrote: wrote: Do digital receivers get discussed here much? I am working on a receiver for the WWVB signal at 60 kHz and am looking at a very low power all digital design in an FPGA. Of course some aspects are still analog such as the antenna. I have been reading about loop antennas for low frequency work. I don't plan on having an analog amplifier unless it is needed. I may be able to sample the RF signal directly and use processing to boost the signal out of the noise. Has anyone done anything like this? Right now I am looking at how to synchronize the sample rate with the carrier so that I can accumulate the signal in a coherent manner. Any pointers on where I could find more info? Search for "SDR". Software defined radio. It is hot these days. You will need the mathematical background to understand and create designs like this. Of course there are many articles explaining the digital signal processing, and how to build a program that does what you want. At 60 kHz it should be easy. People do this at 30 MHz. There it is! I had to restart my newsreader to see this message. Yes, the term SDR is very broad. I was thinking there might be some folks here doing work in this area. Yes, the math is rather intense. While the math is always essential, there are often times when a good seat of the pants feel for the job is important too. DSP is just the digital version of analog signal processing. It is the "signal processing" part that is important. True. I thought I should just mention that because many people are able to construct such a receiver using analog techniques and discrete parts, using standard "building blocks" they are familiar with like an LC bandfilter, an amplifier, an AM detector etc, but would find themselves in unknown charters when they would have to write down the mathematical equivalent of what they constructed in hardware. When you can do that, and are familiar with the usual conversions between time domain and frequency domain, it should be possible to write the code (and/or construct it from existing modules). I have been able to write some DSP code that way, even on a dedicated DSP in asm (which has the extra complication that you need to learn the instruction set, that looks quite different from a normal CPU), and it was fun. However, before that DSP experiment I sometimes wrote code that looked for zerocrossings and timed the duration between them, and tries to decode data from that, and that is the wrong approach when you want good performance. |
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