editing 'helix' construct with 4nec2 graphical editor
Looks to me like there is a bug in the geometry editor "Create Helix"
command, as I have also noticed the same problem. I sure makes for some
really messy looking code. The helix also appears with the axis normal to
the edit page. Have not figured out how to rotate it yet. Whoever wrote
this interface program did a great job, but seems a heck of a lot easier
just to work at the card level.
Frank
"dansawyeror" wrote in message
...
All,
Has anyone figured out how to edit a 'helix' object in 4nec2? Creating a
helix works, however it creates a line entry per segment. Is there a way
to create a helix with the graphical editor that has multiple segments per
card entry?
Thanks - Dan
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